Aka: Pokemon Nobunaga's ambition.... which is a much better titled but i understand why it was changed.
so.... this game... from what i understand it's kind of a spin off/cross over between Pokemon and Nobunaga's ambition. It is like no other pokemon game i have ever played.
no pokeballs
no eye contact pokemon battles.
hell players can only use one pokemon at a time and there is no switching.
however there is still the 'six to a battle' limit... so i guess thast the same.
The good:
It plays kind of like a mix of Final fantasy tactics advanced and Disgaea... it's a grid based turn based strategy rpg where the pokemon have very specific attack ranges and if an ally is in the line of damage they will get hurt as well. so if you like GBTBSTRPGs.... wow thats too long... ok.... anyways if you like those types of games then you'll probably enjoy this one... also I personally really love the art style in it...
It's also nice to see the pokemon games branch out... next they should try action based pokemon stadium style where you can physically dodge or guard and have certain attacks mapped to the four face buttons A la Ys: Seven... thats right i refference a Falcom game... deal with it. and i know the pokemon games have been trying new things with rumble blast and mystery dungeon and Ranger but i haven't played any of those so i have no opinion on them. But yeah i'm happy that we aren't constantly just getting the same game with more little creatures... it is fun but it can get boring eventually.
The fact that this was brought to north america is amazing... the game is EXTREMELY Japanese and the translation didn't try to mask that at all... all the characters have japanese names and they haven't been changed to "jim" or "steve" however someone obviously felt that kids would be able to handle this (or they figured out that a chunck there fans have been around probably since the 90s and figure they watch other anime and can handle most of the Japanese references.)so yeah that made me happy.
finaly so far the battle system is pretty good... it's annoying when you can't move a pokemon into a position to attack but thats true of every GBTBSTRPG.
however i do take some serious issues with this game
The not so good:
time management system.... kinda.... see each warrior is only able to do 1 thing a month... at the beginning this sucks cause you want to conquer lands and train your team and acquire more party members asap but you have to move to the next month to do it... granted month is just a fancy term for 'turn' and once you get a substantial army... this doesn't sting as much but it's still annoying.
Party system needed to be streamlined... I like how you have certain people in certain castles but when your trying to get a party of 6 so you can march and conquer more land... you have to individually look for them... call them over to your land or a land that connects to one your attacking and then pick the ones your sending out... why couldn't this just be a list of "who do you want to fight, you check off you list and then go into battle... there's no penalty for moving you characters all over the place so i fail to see why that one thing is needlessly time consuming
this is petty but... this is a DS game that states "playble on 3ds with 2d gameplay" yeah.... like every other ds game....
now i looked to see if there were more featured on the 3ds version like there are in pokemon black and white but so far i haven't seen any... so who knows.... but for now i just think it;s a silly thing to mention.
still i'm not terribly far in right now so i hope the it gets even better... i say give the game a try at least especially if you like this type of game.
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Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts
Sunday, 24 June 2012
Tuesday, 3 April 2012
Completed: Ys vs Sora no Kiseki: Alternative saga
now i'm using the term completed very loosely here.... because it's a fighting game and not really something you can beat.... but i want to talk about it so it counts.
Ys vs Legend of Heroes (not a direct translation but it gets the point across) is a Falcom fighting game in the style of Super smash brothers and powerstone.
There is a story mode, an arcade mode, a free mode, a shop and an area where you can see all your collectables.
so i'll talk about each section briefly.
Story mode
if you didn't gather from the title this is an import game, other then the menu and a few other spaces it's all in Japanese.... that makes story mode difficult... luckily it's all voiced so i was able to get the gist of the story.
So there's something going around controlling all your friends and you have to beat some sense into them... eventually you come across the information that the big bad can be defeated by the "dragon slayer" so then you go searching for that... still kicking the ass of everyone you come across eventually you find the blade but on no it breaks... but through the power of glowing light you find out that whomever your playing is the REAL dragon slayer.... as you proceed to slay a dragon.... yay you win, learn new summon unlock new character rinse and repeat but on a higher level or with a different character.
so essentially the plot is: fight people till you get to final boss.... yay
i've only played three of the stories so far and there only seems to be a slight difference.
When played as Adol you are prompted with an option of two dialogues.... i can't read japanese so unless i recognized the characters i always picked the top one...
Estelle had a few choices but i mean only a few...
Gies has not had any, probably because unlike Estelle and Adol he's not really the main character of his series.
also i should note (though this probably changes when you beat all their stories) there are only 5 characters to choose from, once you beat their story once you can try again but starting at level 41 instead of level 1....
oh.... i haven't mentioned this yet.... this is a fighting game where you level up.... and equip yourself.... even if you lose the match you get a little bit of experience and money... and yes.... theres money but i'll talk about that more when we get to the shop.
Arcade mode
You pick any of the available characters and fight for as long as you can.... there may be an end to this, i don't know cause no matter how hard i try i can't get past level 10.... cause it's 2 against one : (
still this is the perfect way to grind your character or earn some cash if they aren't high enough level for the story mode... unfortunately computer uses characters with the items you have equipped as well as raisign there level to meet yours.... so yeah it's not an easy mode but very fun.
Free Mode
this you can pick who you fight, you can even use alternative colouring or team battles.
i believe you find network mode in this vein too where you can fight against others with the game.... unfortunately being an import game i have not tried out network mode yet... i do know someone else who owns the game but i haven't seen him yet so yeah...
Shop
after a fight you are awarded money which you can use in the shop... here you can upgrade you characters weapon, buy them accessories to make them more powerful or even buy more skills for them....
The shop had levels and the more you buy the more things you get as a reward, soon enough you'll be able to buy music for the game, stills that are shown as loading screens, themes for your psp or videos that are intros of pretty much every Falcom game. Most of these things i believe can be unlocked through game play but if your impatient and want to listen to Innocent Primeval Breaker now then just buy it.... but i tend to spend most of the money on upgrading characters so they do a stupid amount of damage early on in story mode.
Collectables
This is where you see everything you got.... either from playing the game or buying it.... you can take the anime stills an use them as a background, the themes can be applied to your psp here and you can listen to a TON of music of watch some of those videos.... i think all games need something like this cause this bonus stuff really adds to playability.... and i've only ever seen these kinds of collectable areas on my other import psp game Project Diva and Ys 3 Oath in Felghana... another Falcom game...
So how does the fighting work?
it's pretty easy to pick up, it's for the psp so the buttons are in a nice layout.
Circle attacks
X dodges or makes you recover in midair
Triangle jumps
Square blocks.
If you hold R and hit any of those buttons it'll preform the special move programmed to it but this use SP so you can't just spam these moves.
you can move with the analogue stick or directional pad.
L and R together brings in your support character who will buff you for a short time.
if your all charged up for a super special attack then you have to hit L and that's pretty much it.
there's a hit point system so when your life hits 0 you are out.... you can also be poisoned, burned, froze, paralyzed, turned to stone and many other status ailments.
so yeah despite the language barrier it's really easy to play.. i wish i could read what some of the accessories do but i figure more of them wont hurt me if i equip it.
if you own a PSP and like (or have even heard of) Falcom games then you should pick this up... due to the fact it has sooo much info about their Japan only games it'll probably never be translated. Luckily PSP doesn't have region coding issues so anyone outside of Japan can play...
alright i'm going to go back to playing now cause it's so much fun
Ys vs Legend of Heroes (not a direct translation but it gets the point across) is a Falcom fighting game in the style of Super smash brothers and powerstone.
There is a story mode, an arcade mode, a free mode, a shop and an area where you can see all your collectables.
so i'll talk about each section briefly.
Story mode
if you didn't gather from the title this is an import game, other then the menu and a few other spaces it's all in Japanese.... that makes story mode difficult... luckily it's all voiced so i was able to get the gist of the story.
So there's something going around controlling all your friends and you have to beat some sense into them... eventually you come across the information that the big bad can be defeated by the "dragon slayer" so then you go searching for that... still kicking the ass of everyone you come across eventually you find the blade but on no it breaks... but through the power of glowing light you find out that whomever your playing is the REAL dragon slayer.... as you proceed to slay a dragon.... yay you win, learn new summon unlock new character rinse and repeat but on a higher level or with a different character.
so essentially the plot is: fight people till you get to final boss.... yay
i've only played three of the stories so far and there only seems to be a slight difference.
When played as Adol you are prompted with an option of two dialogues.... i can't read japanese so unless i recognized the characters i always picked the top one...
Estelle had a few choices but i mean only a few...
Gies has not had any, probably because unlike Estelle and Adol he's not really the main character of his series.
also i should note (though this probably changes when you beat all their stories) there are only 5 characters to choose from, once you beat their story once you can try again but starting at level 41 instead of level 1....
oh.... i haven't mentioned this yet.... this is a fighting game where you level up.... and equip yourself.... even if you lose the match you get a little bit of experience and money... and yes.... theres money but i'll talk about that more when we get to the shop.
Arcade mode
You pick any of the available characters and fight for as long as you can.... there may be an end to this, i don't know cause no matter how hard i try i can't get past level 10.... cause it's 2 against one : (
still this is the perfect way to grind your character or earn some cash if they aren't high enough level for the story mode... unfortunately computer uses characters with the items you have equipped as well as raisign there level to meet yours.... so yeah it's not an easy mode but very fun.
Free Mode
this you can pick who you fight, you can even use alternative colouring or team battles.
i believe you find network mode in this vein too where you can fight against others with the game.... unfortunately being an import game i have not tried out network mode yet... i do know someone else who owns the game but i haven't seen him yet so yeah...
Shop
after a fight you are awarded money which you can use in the shop... here you can upgrade you characters weapon, buy them accessories to make them more powerful or even buy more skills for them....
The shop had levels and the more you buy the more things you get as a reward, soon enough you'll be able to buy music for the game, stills that are shown as loading screens, themes for your psp or videos that are intros of pretty much every Falcom game. Most of these things i believe can be unlocked through game play but if your impatient and want to listen to Innocent Primeval Breaker now then just buy it.... but i tend to spend most of the money on upgrading characters so they do a stupid amount of damage early on in story mode.
Collectables
This is where you see everything you got.... either from playing the game or buying it.... you can take the anime stills an use them as a background, the themes can be applied to your psp here and you can listen to a TON of music of watch some of those videos.... i think all games need something like this cause this bonus stuff really adds to playability.... and i've only ever seen these kinds of collectable areas on my other import psp game Project Diva and Ys 3 Oath in Felghana... another Falcom game...
So how does the fighting work?
it's pretty easy to pick up, it's for the psp so the buttons are in a nice layout.
Circle attacks
X dodges or makes you recover in midair
Triangle jumps
Square blocks.
If you hold R and hit any of those buttons it'll preform the special move programmed to it but this use SP so you can't just spam these moves.
you can move with the analogue stick or directional pad.
L and R together brings in your support character who will buff you for a short time.
if your all charged up for a super special attack then you have to hit L and that's pretty much it.
there's a hit point system so when your life hits 0 you are out.... you can also be poisoned, burned, froze, paralyzed, turned to stone and many other status ailments.
so yeah despite the language barrier it's really easy to play.. i wish i could read what some of the accessories do but i figure more of them wont hurt me if i equip it.
if you own a PSP and like (or have even heard of) Falcom games then you should pick this up... due to the fact it has sooo much info about their Japan only games it'll probably never be translated. Luckily PSP doesn't have region coding issues so anyone outside of Japan can play...
alright i'm going to go back to playing now cause it's so much fun
Tuesday, 7 February 2012
Completed: Paper Mario
Originally posted may 12, 2011 on Tumblr
wait… isn’t that game like 10 years old?
so yeah a while back in he era where cartridges battled with CDs i was in the local video rental store and i picked up paper mario…. i only had it for a few days but i got about halfway.
then didn’t ever rent it for 10 years.
Eventually i ordered it on Virtual console and now it has finally been completed.
So yeah i really liked it, it was really easy but still pretty fun… maybe now i can go and get Thousand year door… but for now i have enough unfinished games on my shelf to last me a while.
I did find it a little funny that paper mario is being ported to 3ds… i thinks thats one of the reason i wanted to beat it cause i wasn’t going to buy it again… and besides i am currently 3dsless.. i refuse to buy a gen 1 handheld from nintendo… i learned my lesson with the original DS.
anyways i’ll probably do things like this in the future when i complete anything… but since this game is from 2001 i think doing a review is kinda pointless… still if you haven’t played it and own a 3ds the port should be pretty good ^^ hopefully.
Edit: apparently it’s not really a port… at least it doesn’t look like one based on the trailer… hmmm i guess time will tell.
wait… isn’t that game like 10 years old?
so yeah a while back in he era where cartridges battled with CDs i was in the local video rental store and i picked up paper mario…. i only had it for a few days but i got about halfway.
then didn’t ever rent it for 10 years.
Eventually i ordered it on Virtual console and now it has finally been completed.
So yeah i really liked it, it was really easy but still pretty fun… maybe now i can go and get Thousand year door… but for now i have enough unfinished games on my shelf to last me a while.
I did find it a little funny that paper mario is being ported to 3ds… i thinks thats one of the reason i wanted to beat it cause i wasn’t going to buy it again… and besides i am currently 3dsless.. i refuse to buy a gen 1 handheld from nintendo… i learned my lesson with the original DS.
anyways i’ll probably do things like this in the future when i complete anything… but since this game is from 2001 i think doing a review is kinda pointless… still if you haven’t played it and own a 3ds the port should be pretty good ^^ hopefully.
Edit: apparently it’s not really a port… at least it doesn’t look like one based on the trailer… hmmm i guess time will tell.
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