by completed i mean i've played every song.. yeah it's cheating but you don't really ever complete Rhythm games... especially not ones like p.diva.
First some things to note.
This is an import game that i bought at a convention for the PSP.... you can get import games cause PSP games do not have a region lock.
This game focuses on Vocaloid which, from what i understand but i could be wrong, is a program that was developed to simulate singing. There are many characters and i swear every time i look away for a month or two another 5 pop up.. granted they tend to be from a range of companies but still...
This is the third game for the psp but not the third game of the series... it's more an expansion on two.... which i don't own... i do own 1 though so i will be comparing the two.
and finally as i mentioned before it's a rhythm game which sued to only use the 4 main buttons but now uses both sides of the psp.
hm.... i think going by category would work well.
Graphics
Now it's a game that's played mostly for the song so what is going on in the background doesn't really matter however the game does give you the option to just watch the music videos without playing the game and you can tell that a lot of work went into some of these PVs. otherwise graphics are nice but not really pushing the system.
Song Selection
It has time limit, just be friends, disappearance and that freaky one with the girl in the Kimono.... not to mention a few from P.diva 1 that i really like.... so yeah overall i like the song selection here.... would have liked to see worlds end dance hall or matryoshika but hey.... can't get too picky.
there are too many slower songs for my taste but i know the game needs a balance so that's just a personal thing.
Unlockables
From outfits to items to bedroom sets to accessories there is a lot to unlock... in fact you only get 4 songs to start off.... once you pass one you get another until the list is full.... and until you beat everything on normal your can't play hard and same thing for hard to extreme so yeah lots to do an collect however
in p.diva 1 you had to hit a certain criteria for getting certain costumes.... but that was it.... in this the criteria is pretty easy BUT you have to then go into the in game shop with points you've amassed from playing and buy the outfit you earned.... not sure which i like better... maybe a mix of both?
Difficulty
yeah this one is way harder then p.diva 1... in p.diva 2 they added a step that involves hitting the arrow and face keys at the same time.... it took me a while to get used to it but it's pretty second nature now.... except when they throw a bunch at me.... it also added hold buttons which adds a bit of a challenge. they also added extreme so yeah... just all around more difficult but also more fun.... just.... you have to get a really good mark to even pass the song (i think it's over 80%) and sometimes... it's just tricky.... even if you've done the song really well it doesn't screw around.
Ease of play.
The menu, the song titles (most of them) hell even the costumes all share 1 thing in common... it's all in japanese... this means it's tricky to navigate HOWEVER i managed without looking at any translations so it's not too hard.... hardest part is switching your brain to understanding circle is accept and X is cancel.... which i know verbal makes sense but considering north America has it reversed.... it messes with your head.... but still as logn as you can get to the song list your fine so in that regard really easy to pick up and play
overall?
I like it.... it's fun and addictive and a good way to pass time... just need to get better at extreme songs.... cause yeah they are just a bit too hard while hard is a bit too easy....
BUT i warn you.... the game isn't cheap.... 70+shipping (everything in japan is insanely expensive but that's a talk for another time) so yeah either look for a place that sells import games (some places are even willing to order them for you to save the cost of shipping) or wait till p.diva 3 comes out and this one will drop in price.
A place where I will post reviews, personal art and maybe even some videos. please feel free to suggest things to read/watch/play or draw
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
Tuesday, 29 May 2012
Wednesday, 23 May 2012
A 'Quick' Ys 6: The Arc of Napishtim Rant
quick rant.... oh god i feel like i'll be doing on a day until i finish the game (which at the rate i'm going will be tomorrow.)
In gaming you can generally make overarching statements about the types of games a company will produce.
examples. Rockstar games tend to have open world elements.
Ignition entertainment games tend to suck.
Nintendo games tend to be for kids...
and then we get to Falcom.... probably my favorite company next to atlus.... funnily they both share this trait but anyways.... Falcom games are Stupidly difficult. not the legend of heroes series as much.... but the Ys series? yeah it doesn't hold you hand... and if it does it's probably leading you off a cliff.
So.... i'm playing ys 6 and i'm doing the first trial cause... why not?
after 20 minutes of precision jumping i get to a chest.... which contains a simple healing item i can buy at the store..... then i spend 40 minutes trying to do the rest of the platforming to get out of the damn room.... why was this so hard?
Platforming in ys6 is not very good.. why? cause half the time the character doesn't jump when you hit the jump button... the other half the hit detection doesn't register you as being close enough to the edge to make the jump. In then end though... that's fine.... frustrating but the enemies don't re-spawn unless you leave the room.... but it's still annoying when you think your going to make the final jump... and you dont... and you have to start all over.
so why the rage? well in addition to the jump there is something called a dash jump.... which i can only manage to do 10% of the time.... you do get to go farther but it's just another way to screw up the jumping.... first you hit the direction you want to go in.... then attack... and then with no delay at all the jump...and you have to hope it jumps or you will just fall to your doom.... or to another room with monsters hell bent on killing you...
but again... lots of games have specialty jumps... why does this one make you mad....
well in the dungeon i'm on there's a item called a bloody nail that restores a little health with every monster you kill... you get to it you need to dash jump (which as stated before is REALLY hard and the game just expects you to know how to do it) to a platform that you can't see.... it's hidden by the bridge above... and it's a small platform... and you have to dash jump off it as well....
no game.... no.... nononononononoooooooo i refuse.... i do not need your damn item.... i prefer to keep my sanity intact..... i mean.... i spent a huge amount of time just on the damn trial... which has rather large platforms.... and you know what doesn't help? you firing lasers that knock me off the narrow strip that you call a bridge..... but whatever... it's all good... right now i just need to get strong enough to defeat the boss.... i don't care about this platforming BS...
the best part? Ys 3 Oath in Felghana runs on the same engine (but was made after) and it's platforming is not too bad... i mean there are stupid parts where Adol takes a step after jumping but compared to this.... it's wonderful....
funny this is i still love this game... i'm just.... annoyed beyond belief right now... i'm worried i may break my controller...
oh well...
In gaming you can generally make overarching statements about the types of games a company will produce.
examples. Rockstar games tend to have open world elements.
Ignition entertainment games tend to suck.
Nintendo games tend to be for kids...
and then we get to Falcom.... probably my favorite company next to atlus.... funnily they both share this trait but anyways.... Falcom games are Stupidly difficult. not the legend of heroes series as much.... but the Ys series? yeah it doesn't hold you hand... and if it does it's probably leading you off a cliff.
So.... i'm playing ys 6 and i'm doing the first trial cause... why not?
after 20 minutes of precision jumping i get to a chest.... which contains a simple healing item i can buy at the store..... then i spend 40 minutes trying to do the rest of the platforming to get out of the damn room.... why was this so hard?
Platforming in ys6 is not very good.. why? cause half the time the character doesn't jump when you hit the jump button... the other half the hit detection doesn't register you as being close enough to the edge to make the jump. In then end though... that's fine.... frustrating but the enemies don't re-spawn unless you leave the room.... but it's still annoying when you think your going to make the final jump... and you dont... and you have to start all over.
so why the rage? well in addition to the jump there is something called a dash jump.... which i can only manage to do 10% of the time.... you do get to go farther but it's just another way to screw up the jumping.... first you hit the direction you want to go in.... then attack... and then with no delay at all the jump...and you have to hope it jumps or you will just fall to your doom.... or to another room with monsters hell bent on killing you...
but again... lots of games have specialty jumps... why does this one make you mad....
well in the dungeon i'm on there's a item called a bloody nail that restores a little health with every monster you kill... you get to it you need to dash jump (which as stated before is REALLY hard and the game just expects you to know how to do it) to a platform that you can't see.... it's hidden by the bridge above... and it's a small platform... and you have to dash jump off it as well....
no game.... no.... nononononononoooooooo i refuse.... i do not need your damn item.... i prefer to keep my sanity intact..... i mean.... i spent a huge amount of time just on the damn trial... which has rather large platforms.... and you know what doesn't help? you firing lasers that knock me off the narrow strip that you call a bridge..... but whatever... it's all good... right now i just need to get strong enough to defeat the boss.... i don't care about this platforming BS...
the best part? Ys 3 Oath in Felghana runs on the same engine (but was made after) and it's platforming is not too bad... i mean there are stupid parts where Adol takes a step after jumping but compared to this.... it's wonderful....
funny this is i still love this game... i'm just.... annoyed beyond belief right now... i'm worried i may break my controller...
oh well...
Tuesday, 15 May 2012
Completed: Nine Hours Nine Persons Nine Doors
...
...
...
Yeah....
Okay spoiler free.... or at least as much as i can be.
Nine Hours Nine Persons Nine Doors (999) is a Visual novel game on the DS.
To define what a Visual novel is isn't easy since it can become a point and click or adventure game really fast... so i consider it a type of game that honestly barely needs a player... for example this games length is found completely in the story and most of the puzzles (especially after having beaten them once before) can be completed in a few minutes.
However the story is really really good.... like the title suggests there are 9 people who have 9 hours to traverse through 9 numbered doors... well kinda.... ah but no spoilers...
each person has a bracelet with a number, they use these bracelets to get through numbered doors... they have to make the numbers add up to the digital route of whatever number is on the door
ex. 1+8+6 = 15.... 1+5 = 6
so they could use that combo to get through door number 6 a minimum of three people need to participate but no more then five.... and everyone who clicks in must go through the door and deactivate the detonator.
oh did i mention is is one of a handful of M rated games for the handheld... yeah it is.
Anyways so there seems to be no connection to anyone at first until 6 arrive... it's a girl that the main character has known since childhood... oh and 2 and 4 are siblings... so at first you are given only two doors to go through and this is the best part of the game.... due to multiple branching paths this game has a lot of replay value since doing different things or in a different order yields different endings.
i had to play through the game 5 times to get all 6 endings.
and even on my last playthrough (which was after i managed to get the true ending) i still got new dialogue and info in rooms i had already done... yes the last run took less then an hour to get to the end (you can skip text you've already seen when you restart the game.) also i got the ending many recommend getting first as my last one.... though my first run did yield a bad end... like one that is called bad end.... most of these are bad ends to be honest...
The game does throw a lot of real world theories at you.... to the point where i had heard of quite a few of them... so thats fun... does mean a lot of text....
anyways i can't much more cause of spoilers so it's story time~
So I don't own this game, My friend lent it to me.... as well as Tales of vesperia and Ys 6.... anyways I was at his place playing P.Diva Dreamy Theater and telling him how i was like one room away from getting the ending that allows you to get true ending.... and how i hate when they give you sudoku type puzzles but no numbers and expect you to make everything add up to the same number in every direction.
so he chuckled. "whats so funny"
"i just remember the last puzzle of the game is a Giant Sudoku puzzle.... like with 9 squares and you have to turn your ds upsidedown... and it's timed.
at this point i'm at a loss for word.... but i know him.... i know he likes to pull my leg or tease me cause i can be pretty naive and gullible .... but honestly i couldn't tell.... i mean... it wouldn't surprise me if that was the case..... but i really hoped he was joking... i promised i would blow up on him either way.... one cause i suck at sudoku an the other cause he made me worry about how much i suck at sudoku...
all i'll say is at least he was wrong about it being timed... i took way longer then the announcer said...
but yeah the game is great and one of the best uses of replaying the game i've ever seen
i really look forward to the sequel Zero Escape: Virtue’s Last Reward
...
...
Yeah....
Okay spoiler free.... or at least as much as i can be.
Nine Hours Nine Persons Nine Doors (999) is a Visual novel game on the DS.
To define what a Visual novel is isn't easy since it can become a point and click or adventure game really fast... so i consider it a type of game that honestly barely needs a player... for example this games length is found completely in the story and most of the puzzles (especially after having beaten them once before) can be completed in a few minutes.
However the story is really really good.... like the title suggests there are 9 people who have 9 hours to traverse through 9 numbered doors... well kinda.... ah but no spoilers...
each person has a bracelet with a number, they use these bracelets to get through numbered doors... they have to make the numbers add up to the digital route of whatever number is on the door
ex. 1+8+6 = 15.... 1+5 = 6
so they could use that combo to get through door number 6 a minimum of three people need to participate but no more then five.... and everyone who clicks in must go through the door and deactivate the detonator.
oh did i mention is is one of a handful of M rated games for the handheld... yeah it is.
Anyways so there seems to be no connection to anyone at first until 6 arrive... it's a girl that the main character has known since childhood... oh and 2 and 4 are siblings... so at first you are given only two doors to go through and this is the best part of the game.... due to multiple branching paths this game has a lot of replay value since doing different things or in a different order yields different endings.
i had to play through the game 5 times to get all 6 endings.
and even on my last playthrough (which was after i managed to get the true ending) i still got new dialogue and info in rooms i had already done... yes the last run took less then an hour to get to the end (you can skip text you've already seen when you restart the game.) also i got the ending many recommend getting first as my last one.... though my first run did yield a bad end... like one that is called bad end.... most of these are bad ends to be honest...
The game does throw a lot of real world theories at you.... to the point where i had heard of quite a few of them... so thats fun... does mean a lot of text....
anyways i can't much more cause of spoilers so it's story time~
So I don't own this game, My friend lent it to me.... as well as Tales of vesperia and Ys 6.... anyways I was at his place playing P.Diva Dreamy Theater and telling him how i was like one room away from getting the ending that allows you to get true ending.... and how i hate when they give you sudoku type puzzles but no numbers and expect you to make everything add up to the same number in every direction.
so he chuckled. "whats so funny"
"i just remember the last puzzle of the game is a Giant Sudoku puzzle.... like with 9 squares and you have to turn your ds upsidedown... and it's timed.
at this point i'm at a loss for word.... but i know him.... i know he likes to pull my leg or tease me cause i can be pretty naive and gullible .... but honestly i couldn't tell.... i mean... it wouldn't surprise me if that was the case..... but i really hoped he was joking... i promised i would blow up on him either way.... one cause i suck at sudoku an the other cause he made me worry about how much i suck at sudoku...
all i'll say is at least he was wrong about it being timed... i took way longer then the announcer said...
but yeah the game is great and one of the best uses of replaying the game i've ever seen
i really look forward to the sequel Zero Escape: Virtue’s Last Reward
Saturday, 5 May 2012
First Impressions: Lux-Pain
I live fairly close to a game store and every so often I find myself there looking for a new game.... despite the pile of half finished games I have waiting for me...
anyways thanks to this i have picked up a few games that most of my friends haven't heard of and can't give me an opinion on... So i tend to take the gamble and most of the times these games are around 10 bucks so it's not expensive for me....
i've gotten good results (Avalon code, the entire Falcom series of games) but i've also gotten burned (a witche's tale, hoshigami remix.... i'll have to write about these later.) the gamble has become part of the fun when it comes to playing a new game....
Now i will specify that this is 'New to me' game.... not necessarily the game that just came out...
So the other day i found myself at the store once again lookign at games and one jumps out at me...
"Lux-pain"
why would this random sounding title jump out?
1) anime styles character.... yes it's common on the DS but the art looked interesting and thats almost always what gets me to pick something up.... I judge things by their cover.... i can't help it... and i'm pretty sure you can't either.
2) Ignition Studios Logo... i can't remember that game i've played by these people off the top of my head but the recognition of the logo made me pick it up... and finally the last reason was...
3) There is katakana under the title.... you almost never see this on north American releases cause.... foreign languages scare people? It says (phonetic translation~) Rukusu - Pein.... so...yeah thats fun
so yeah.... i thought why not....
now when i said most of my friends won't know about the random games i pick up there is one friend i have who always knows it.... i held off on telling him i bought it until i had started to play.... i didn't want to hear anything good or bad to colour my opinion of the game.
So first i had to charge my 3ds.... i know playing ds games on a 3ds is not pleasant but my DS was signed by someone and i don't want to rub it off so oh well~ anyways i charged it and popped the game in.
Now i'm used to games giving some kind of tutorial so i didn't read the instruction manual cause i get tired being told the same thing multiple times..... yeah that wasn't terribly smart.
This game doesn't hold your hand at all... there is damn near nothing (so far) that comes close to any kind of tutorial
You are Atsuki, a boy with ash hair and black eyes who is part of something that is hunting an original carrier for silent and you need to find terms from worms and residual seiren and
WAIT---- this is too much to throw at someone who just put in the game.... you get damn near all the information before doing anything. I am alright with being thrown into a world as long as it is explained.... but just handing me a stylus and saying "okay you take it from here!" is a bit overwhelming.
so thanks to the info on the top screen you can pretty easily figure out what to do.... but not really how to do it.... more on that in a minute.
when you scratch away at reality you come across these 'worms' that kinda float around and if you remove them you get terms.... terms seem to be left over emotions and every time you find one your granted this cool typographical artsy cut-scene... the other characters explain that these worms are cause by a virus known as Silent which thrives on negative emotions and is the reason for many suicides and crimes being committed.
great.... a game dealing with a plague.... well if i can handle the trauma center games then this shouldn't be too hard...
anyways your goal is to find the original carrier of silent and to stop them in hopes of stopping the outbreak since it seems to get weaker the further away it gets from the original... it has brought you to this town and eventually a school within the town.
anyways you meet some characters and eventually try out all your tricks that the game has to offer and then finally save and head to the next day.... Hurray it takes place in October.... wonder what crazy things will happen on my birthday~
so i play a little into the second day.... this girl needs to have me extract her terms and so i scratch away at the screen lookign for this hidden on (didn't know it was hidden at the time) and i get a game over despite having a minute to spare...
So i'm all "what the hell did i do?" and the games like "destroyed her mind silly.... try again.... oh you didn't know that you could save? to the start of the day missy~"
so i closed the ds and read the damn instruction manual. apparently the bar at the top wasn't a timer like i thought but instead a mental bar that if 'scratched away' nets me a game over.... i also learned how to save, a little more of the backstory and things like searching the area for hidden worms.... the game of course explains none of this but hey.... whatever.... it's cool.... i can read....
so i flipped it open.... got back to the spot and tried again... success~ yay
i felt like i had more then enough to write something quick about it after all that.
so some good things and bad things...
The voice acting isn't bad and it's pretty odd hearing voices that i'm 99% sure are Monica Rial and Greg Aires in video games
maybe i'm mistaken?
*research time*
Nope i'm right~ they are in this game
anyways so the voice acting - good..... writing? bad bad bad bad bad bad BAD
well okay it's not that bad but it has two things going against it.... game specific terms.... that it expects you to just know and understand.... and the Voice acting doesn't follow the script.
but wait.... a second ago i mentioned the voice acting was good.... but it doesn't follow the script?
okay we've all (well okay maybe not all but just level with me) played games that have poor or awkward translation into english.... be it spelling or just grammar choices that don't seem right.... well it seems the english VAs realized that the script was awkward and clunky and they change almost every line.... but in a way that makes more sense.... all the information from he line is still there it just feels more believable. so yeah....
also if you hadn't guessed by now..... the plot is extremely complex.... at least for now... i'm sure the further in i get the more the story will make sense but right now i am confused.
Also I'm surprised this got brought over... cause this is barely a game.... granted i haven't faced a silent yet but so far all i have done is scratch away at reality and turn worms into terms and then click the terms.... very very very chill game and i like that so far...
people call it a 'visual novel' style adventure game.... i've not played one this intense yet but so far so good... i look forward to unraveling this mystery...
HOWEVER this game is panned by critics, no one seems to like it since the translation is so badly done.... we'll see how this goes~
also it's funny.... i bought it 'used' but i found it odd that there was no save file.... i have a feeling the person who owned this before me screwed up and destroyed the mind of the person who you meet in chapter 00, didn't know they could save.... had to start from the start of the game and gave up... or erased their save file before trading in the game.... i like my first theory more cause it means i beat that mysterious person! and if anyone remember the layton stories.... i don't tend to beat previous owners of the games i buy *le sigh*
alright... this was a very long first impression of a game.... sorry about that
anyways thanks to this i have picked up a few games that most of my friends haven't heard of and can't give me an opinion on... So i tend to take the gamble and most of the times these games are around 10 bucks so it's not expensive for me....
i've gotten good results (Avalon code, the entire Falcom series of games) but i've also gotten burned (a witche's tale, hoshigami remix.... i'll have to write about these later.) the gamble has become part of the fun when it comes to playing a new game....
Now i will specify that this is 'New to me' game.... not necessarily the game that just came out...
So the other day i found myself at the store once again lookign at games and one jumps out at me...
"Lux-pain"
why would this random sounding title jump out?
1) anime styles character.... yes it's common on the DS but the art looked interesting and thats almost always what gets me to pick something up.... I judge things by their cover.... i can't help it... and i'm pretty sure you can't either.
2) Ignition Studios Logo... i can't remember that game i've played by these people off the top of my head but the recognition of the logo made me pick it up... and finally the last reason was...
3) There is katakana under the title.... you almost never see this on north American releases cause.... foreign languages scare people? It says (phonetic translation~) Rukusu - Pein.... so...yeah thats fun
so yeah.... i thought why not....
now when i said most of my friends won't know about the random games i pick up there is one friend i have who always knows it.... i held off on telling him i bought it until i had started to play.... i didn't want to hear anything good or bad to colour my opinion of the game.
So first i had to charge my 3ds.... i know playing ds games on a 3ds is not pleasant but my DS was signed by someone and i don't want to rub it off so oh well~ anyways i charged it and popped the game in.
Now i'm used to games giving some kind of tutorial so i didn't read the instruction manual cause i get tired being told the same thing multiple times..... yeah that wasn't terribly smart.
This game doesn't hold your hand at all... there is damn near nothing (so far) that comes close to any kind of tutorial
You are Atsuki, a boy with ash hair and black eyes who is part of something that is hunting an original carrier for silent and you need to find terms from worms and residual seiren and
WAIT---- this is too much to throw at someone who just put in the game.... you get damn near all the information before doing anything. I am alright with being thrown into a world as long as it is explained.... but just handing me a stylus and saying "okay you take it from here!" is a bit overwhelming.
so thanks to the info on the top screen you can pretty easily figure out what to do.... but not really how to do it.... more on that in a minute.
when you scratch away at reality you come across these 'worms' that kinda float around and if you remove them you get terms.... terms seem to be left over emotions and every time you find one your granted this cool typographical artsy cut-scene... the other characters explain that these worms are cause by a virus known as Silent which thrives on negative emotions and is the reason for many suicides and crimes being committed.
great.... a game dealing with a plague.... well if i can handle the trauma center games then this shouldn't be too hard...
anyways your goal is to find the original carrier of silent and to stop them in hopes of stopping the outbreak since it seems to get weaker the further away it gets from the original... it has brought you to this town and eventually a school within the town.
anyways you meet some characters and eventually try out all your tricks that the game has to offer and then finally save and head to the next day.... Hurray it takes place in October.... wonder what crazy things will happen on my birthday~
so i play a little into the second day.... this girl needs to have me extract her terms and so i scratch away at the screen lookign for this hidden on (didn't know it was hidden at the time) and i get a game over despite having a minute to spare...
So i'm all "what the hell did i do?" and the games like "destroyed her mind silly.... try again.... oh you didn't know that you could save? to the start of the day missy~"
so i closed the ds and read the damn instruction manual. apparently the bar at the top wasn't a timer like i thought but instead a mental bar that if 'scratched away' nets me a game over.... i also learned how to save, a little more of the backstory and things like searching the area for hidden worms.... the game of course explains none of this but hey.... whatever.... it's cool.... i can read....
so i flipped it open.... got back to the spot and tried again... success~ yay
i felt like i had more then enough to write something quick about it after all that.
so some good things and bad things...
The voice acting isn't bad and it's pretty odd hearing voices that i'm 99% sure are Monica Rial and Greg Aires in video games
maybe i'm mistaken?
*research time*
Nope i'm right~ they are in this game
anyways so the voice acting - good..... writing? bad bad bad bad bad bad BAD
well okay it's not that bad but it has two things going against it.... game specific terms.... that it expects you to just know and understand.... and the Voice acting doesn't follow the script.
but wait.... a second ago i mentioned the voice acting was good.... but it doesn't follow the script?
okay we've all (well okay maybe not all but just level with me) played games that have poor or awkward translation into english.... be it spelling or just grammar choices that don't seem right.... well it seems the english VAs realized that the script was awkward and clunky and they change almost every line.... but in a way that makes more sense.... all the information from he line is still there it just feels more believable. so yeah....
also if you hadn't guessed by now..... the plot is extremely complex.... at least for now... i'm sure the further in i get the more the story will make sense but right now i am confused.
Also I'm surprised this got brought over... cause this is barely a game.... granted i haven't faced a silent yet but so far all i have done is scratch away at reality and turn worms into terms and then click the terms.... very very very chill game and i like that so far...
people call it a 'visual novel' style adventure game.... i've not played one this intense yet but so far so good... i look forward to unraveling this mystery...
HOWEVER this game is panned by critics, no one seems to like it since the translation is so badly done.... we'll see how this goes~
also it's funny.... i bought it 'used' but i found it odd that there was no save file.... i have a feeling the person who owned this before me screwed up and destroyed the mind of the person who you meet in chapter 00, didn't know they could save.... had to start from the start of the game and gave up... or erased their save file before trading in the game.... i like my first theory more cause it means i beat that mysterious person! and if anyone remember the layton stories.... i don't tend to beat previous owners of the games i buy *le sigh*
alright... this was a very long first impression of a game.... sorry about that
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